My name is Alexandre and I am a French 3D Generalist and Art Director with a background that naturally blends digital creation technology and music. I began using computers quite early in life. Around the age of ten I discovered Photoshop and Ableton Live which introduced me simultaneously to visual creation and electronic music. These two fields developed in parallel and continued to influence each other over the years.
I currently work in a Parisian animation studio where I contribute to a wide range of 3D and motion design projects. My role often requires moving between different tasks such as modeling lighting simulation rendering or building technical workflows depending on what each project needs. I try to approach this work with a practical mindset focused on adapting to situations and finding solutions.
Outside of this activity I am also involved in an electronic music collective in Paris. We organize events and small parties dedicated to live electronic music and performances. Being in this environment and seeing how different artists use their setups naturally made me interested in the tools they rely on during a show. Little by little I became curious about how these instruments were made and how they could be improved or adapted to different ways of performing.
This curiosity led me to learn electronics and microcontrollers on my own. Over time I began experimenting with PCB design learning KiCad creating 3D printed enclosures and building small prototypes. It started with simple circuits then MIDI tools and eventually more complete hardware devices. The goal was not to reinvent anything but simply to create instruments that made sense for the way people around me perform and for the workflows I encountered in our collective.
Today my work covers both digital and physical creation. On one side there is 3D art direction motion design and technical development. On the other there is hands on building electronic experimentation and designing custom instruments. All of it comes from the same place a long lasting interest in visual expression sound creation and practical tools that help people explore their own creative process.
My name is Alexandre and I am a French 3D Generalist and Art Director with a background that naturally blends digital creation technology and music.
Outside of this activity I am also involved in an electronic music collective in Paris. We organize events and small parties dedicated to live electronic music and performances. Being in this environment and seeing how different artists use their setups naturally made me interested in the tools they rely on during a show. Little by little I became curious about how these instruments were made and how they could be improved or adapted to different ways of performing.
This curiosity led me to learn electronics and microcontrollers on my own. Over time I began experimenting with PCB design learning KiCad creating 3D printed enclosures and building small prototypes. It started with simple circuits then MIDI tools and eventually more complete hardware devices. The goal was not to reinvent anything but simply to create instruments that made sense for the way people around me perform and for the workflows I encountered in our collective.
Today my work covers both digital and physical creation. On un côté there is 3D art direction motion design and technical development. On the other there is hands on building electronic experimentation and designing custom instruments. All of it comes from the same place a long lasting interest in visual expression sound creation and practical tools that help people explore their own creative process.