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NES - Castlevania II: Simon's Quest Redacted

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NES - Castlevania II: Simon's Quest Redacted

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$40.00

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Overview

  • Handmade item
  • Favorited by: 77 people
  • Gift message available
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Shipping & returns

Ready to ship in 3–5 business days
From Dalton, GA

Description

-All of the “false hints” have been removed. This game is hard enough to figure out on its own, and the items are too costly to waste.
-Some of the dialog has been moved around in the game to make it flow smoother. Thus, you are no longer told, halfway through the game, that churches heal you.
-Someone in each town will tell you which town you’re in. This makes navigation easier.
-Place names now match those found in the game’s literature. Ondol is now properly Oldon; Alba is Aldra; etc.
-The really vague hints have been made clearer. You no longer need to know what “a flame flickers inside the ring of fire” means.
-Several more hints have been added throughout the game that help explain what you need to do and where you need to go next.
-Signs are much more descriptive. They tell you the direction to other towns, mansions, and landmarks.
-The prologue explains the story much better.
-The endings have been rewritten so that they are now fitting for how well you do.
Text is written to the screen a lot faster so you don’t have to wait as long to read the messages.
The transition from day to night is much faster. I took it from 10 seconds down to 4 seconds.
-The Grim Reaper has twice as many hit points as before, though he’s still pathetically easy.
-A couple extra symbols have been added to the font including arrows and an ampersand. These make the sign dialog more concise.
-Dracula’s face has been redrawn.

Game features a professionally cut label!
-All of the “false hints” have been removed. This game is hard enough to figure out on its own, and the items are too costly to waste.
-Some of the dialog has been moved around in the game to make it flow smoother. Thus, you are no longer told, halfway through the game, that churches heal you.
-Someone in each town will tell you which town you’re in. This makes navigation easier.
-Place names now match those found in the game’s literature. Ondol is now properly Oldon; Alba is Aldra; etc.
-The really vague hints have been made clearer. You no longer need to know what “a flame flickers inside the ring of fire” means.
-Several more hints have been added throughout the game that help explain what you need to do and where you need to go next.
-Signs are much more descriptive. They tell you the direction to other towns, mansions, and landmarks.
-The prologue explains the story much better.
-The endings have been rewritten so that they are now fitting for how well you do.
Text is written to the screen a lot faster so you don’t have to wait as long to read the messages.
The transition from day to night is much faster. I took it from 10 seconds down to 4 seconds.
-The Grim Reaper has twice as many hit points as before, though he’s still pathetically easy.
-A couple extra symbols have been added to the font including arrows and an ampersand. These make the sign dialog more concise.
-Dracula’s face has been redrawn.

Game features a professionally cut label!

Reviews

5 out of 5 stars
(818)
  • Reviewed by docstaples
    5 out of 5 stars
    Mar 20, 2018
    Absolutely stunning in the translucent red, and plays on my toploader without any issues! Excellent quality. I am over the moon about it!
    NES - Castlevania II: Simon's Quest Redacted

  • Reviewed by Bruce Lambert
    5 out of 5 stars
    Sep 11, 2018
    Great as always! Will keep buying from and highest recommendation
    Custom Listing for Bruce

  • Reviewed by Bruce Lambert
    5 out of 5 stars
    Sep 2, 2018
    Excellent quality games and communication as always. I'll keep going back to buy more games. Plus great communication. Highly recommend!
    Custom Listing for Bruce

  • Reviewed by Thaddeous
    5 out of 5 stars
    Aug 24, 2018
    I haven't completed the game, but I can tell that this game is fantastic! I love every bit of it!
    SNES - Clock Tower

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Returns & exchanges

Games are guaranteed to work on original consoles ONLY. Some games may or may not work on clone systems-please view our feedback for possible compatibility. Defective items may be returned within 7 days for a replacement. Exchanges are only available if the game is defective on an original console, and the exchange/replacement will consist of the exact same item that was defective.

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Items will be shipped via USPS with tracking. Items will be shipped within the time-frame specified in the listing.

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