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Destiny of an Emperor 2

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Description

As other traditional RPG's, the player controls a party and takes them to different locations following the story. The party enters battles either from random encounters or from fixed boss battles and winning the battle will give experience points, money and items to the party.

The party can have up to seven members and of which one can act as the tactician and five members can join in a battle. The tactician will determine the list of tactics available for use in a battle. Using tactics will use up tactics points and provide various effects similar to magic command commons in medievil fantasy role-playing games. However, the pool of tactics points is shared by all members of the party, instead of having separate pool for each member.

There are many improvements to this game. The player no longer needs to take rations, allowing the player to explore the map longer before returning to a town. When a piece of equipment is equipped, it will show up on the equipment list, freeing up the space so that another item can be carried. One space in the item list can carry up to nine of the same item.

The player cannot teleport to previous visited city and most area are cut off by rivers which the player crosses on ships only when the story permits, allowing the story in earily part of the game follows closely to the source instead of the ability to take branching paths in the previous game. The capturing system in the previous game is removed and characters join the party following the story line. Once they joined, their maximum soldier count, which act as hit points in this game as well as affecting the result of a physical attack to the enemy, increases with the current level of the party. The maximum in this game is 9999.

The battle system remained mostly the same as the previous game. A new feature is the battle formation tactics, which the player can use during battle. Once used, the members in the party will line up to form a pattern which provides stat bonus and special effects. When the player use certain tactics, the player can choose to target a single enemy or all enemies, with reduced strength. Each member in the party is specialized in one of the five weapon groups and they are sword, sabre, bow, axe and spear. The ultimate weapons are QingGang sword, ZhengZong sabre, LiGuang bow, Thunder axe and Snake spear.
As other traditional RPG's, the player controls a party and takes them to different locations following the story. The party enters battles either from random encounters or from fixed boss battles and winning the battle will give experience points, money and items to the party.

The party can have up to seven members and of which one can act as the tactician and five members can join in a battle. The tactician will determine the list of tactics available for use in a battle. Using tactics will use up tactics points and provide various effects similar to magic command commons in medievil fantasy role-playing games. However, the pool of tactics points is shared by all members of the party, instead of having separate pool for each member.

There are many improvements to this game. The player no longer needs to take rations, allowing the player to explore the map longer before returning to a town. When a piece of equipment is equipped, it will show up on the equipment list, freeing up the space so that another item can be carried. One space in the item list can carry up to nine of the same item.

The player cannot teleport to previous visited city and most area are cut off by rivers which the player crosses on ships only when the story permits, allowing the story in earily part of the game follows closely to the source instead of the ability to take branching paths in the previous game. The capturing system in the previous game is removed and characters join the party following the story line. Once they joined, their maximum soldier count, which act as hit points in this game as well as affecting the result of a physical attack to the enemy, increases with the current level of the party. The maximum in this game is 9999.

The battle system remained mostly the same as the previous game. A new feature is the battle formation tactics, which the player can use during battle. Once used, the members in the party will line up to form a pattern which provides stat bonus and special effects. When the player use certain tactics, the player can choose to target a single enemy or all enemies, with reduced strength. Each member in the party is specialized in one of the five weapon groups and they are sword, sabre, bow, axe and spear. The ultimate weapons are QingGang sword, ZhengZong sabre, LiGuang bow, Thunder axe and Snake spear.

Reviews

5 out of 5 stars
(52)
Reviewed by daniel
5 out of 5 stars
Feb 18, 2018
BS Zelda MAps 1 & 2

Reviewed by George
5 out of 5 stars
Feb 15, 2018
Super Mario RPG : The Bob-OMB Mafia

Reviewed by Craig
5 out of 5 stars
Feb 14, 2018
Amazing quality and amazing product. Thanks!
Legend of Zelda : Ancient Stone Tablets Complete Master Quest

Reviewed by Avidgamer35
5 out of 5 stars
Feb 9, 2018
Amazing quality work, the best I have seen, fast shipping and overall completely satisfied, will shop here again. Thank you.
Castlevania : The Holy Relics

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I gladly accept returns and exchanges
Contact me within: 14 days of delivery
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The following items can't be returned or exchanged
Because of the nature of these items, unless they arrive damaged or defective, I can't accept returns for:
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Conditions of return
Buyers are responsible for return shipping costs. If the item is not returned in its original condition, the buyer is responsible for any loss in value.

Destiny of an Emperor 2

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$55.00

Overview

  • Handmade item
  • Made to order
  • Feedback: 52 reviews
  • Favorited by: 3 people
  • Gift message available

Shipping & returns

Ready to ship in 3–5 business days
From United States
Returns and exchanges accepted
Exceptions may apply. See return policy
in United States

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