Sounds almost like the start of a silly joke. In reality it pretty much happened just like that. I started taking classes and Joined the Studio. I started to realize, the tools on the market are underwhelming and feel at times klunky or just a little slapped together.
I have a unique skillset of doing visual effects for movies and television for 14 years now including designing for 3d Printing. I started to dive into making my own tools and what i felt was missing from the market. The texture tools you usually find feel like at the best of times feel like a knockoff or a facsimile of a texture and not the real thing.
I use coding, math, art, and a incredible amount of RND for each texture i put out. I have all my friends test it on real projects, so its not being used in a vacuum. The amount of love and care i put into each of these I hope shows and that you get the most out of each tool i release!