I'm a one-person studio, and Reprisal started the way most stubborn things do — as a pile of hobbies that refused to stay separate. Tabletop design, printing, retro repair, a little bit of everything. At some point it stopped being a stack of side projects and became one thing with a name.
The idea behind Reprisal is simple: weaponize the hobbies. Everything I make here runs on gear I already own and skills I actually use, made one small run at a time, by hand, by me. Nothing here comes from a warehouse. If it's in the shop, I made it, tested it, and stand behind it.
I build in the open, which means some things are polished and some are still finding their shape — and I like it that way. New work shows up as I finish it.
Thanks for taking a look. Glad you're here.